10 thoughts on “CRAPS-3 POINT BLENDER EXPLAINED

  1. That’s a much better explanation of your strategy.. I also like the $30 bet versus the $25 don’t pass and $30 6 and 8. 👍🏻 nice job.

  2. Have you ever thought about leaving One of your DC’s either on the 4 or 10 after the point is hit instead of pulling it down to combat your don’t pass on the come out roll?

  3. If the DC travels to the point that you just established then I assume you pull the DC down immediately replace the DC for the next roll hoping that it doesn’t travel to the point. This is because if you have a DC on your point and you also have a place bet for that point you would lose money if you hit the point. is this part of your strategy?

  4. Hey press awesome job. Btw how does this compare to the original blender. Did you ditch the original blender for this modified blender? Profit wise between the two, I see this as less risk for a warm to hot table. But for a cold table I think the original blender profits more.

  5. I’m gonna have to try this with 120. At least 1 round. Knowing my luck as soon as I do, red will be rolled like 100x in a row lol.

  6. I assume you were downstairs at the Jack. If my math is correct if there were 3 come out 7s or 11s, you would need anywhere from more than three place bets ($29 win on 4 or10) to 8 wins ($12 win on 6 or 8) beyond the 2,3, or 11 when on the DC.. Does this sound correct to you?

  7. I like it.Hedging your DC's with place bets and getting paid the difference on place bets when the numbers shows. I have seen you have done this alot in casinos. After the initial come out, you really can't lose money. How long do you spend at the table? Are you in and out for small wins? Do you grind it out for building up a bankroll?

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