Feeding the beast craps strategy!! This is a good one !!!!

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Feeding the beast craps strategy!! This is a good one !!!!

10 thoughts on “Feeding the beast craps strategy!! This is a good one !!!!

  1. I actually like the don’t come strategy to it… helps to hedge your losses and hone in your wins

  2. Don’t Crap Out šŸŽ² šŸŽ² 🫔

    FYI on the Craps 3 14:55 you owed yourself $25 n the Don’t Come (Right before that 7)

    Love your videos. I Would have screwed that whole thing up to be fair.

  3. I really like comparing strategies using a side-by-side comparison. A bit tedious but a true test of the strategies.

  4. Your last strategy won more when you laddered up a unit after DC took off another DC when that point hit…you made a full $500 playing just the DC strategyā€¦šŸ¤”šŸ˜Ž

    Seems laddering 🪜 up after 3-4th DC you proved Way more winnings hit the railšŸ‘šŸ‘

    You were saying the game seems to have it’s own way of doing things…it does…

    Overall, 7 of 12 shooters will 7-out by point +6. That means overall you’re much better off playing DP, DC and Lays 1st P+6 rolls.
    That said, you’re gonna hit the point 3 of every 12 rolls… consider it a cost-of-doing-business, like rent or utilities…that’s for the DP… as for the Lay… the Lay …that’s best used to protect the DP on the come-out… so you wanna be outta the Lay after the point ( unless you’re going from using it to protect the DP to… say using it to protect the first 2 DC’s …no reason to keep taking 50 cents instead of a dollar! šŸ˜Ž

    Between P+7-P+12, you have 6 more rolls, but only 1/2 or three 7-outs versus P1-P6. This is where you start moving from a purely dark side to a lighter side game…so, now you have 10 of 12 that are 7-outs of the 12 shooters…
    One of the 2 remaining will get between 13 and 17 usually… or 3-5 more potential ā€œhitsā€, and like the P7-12, you’re getting twice the paying hits versus the P+1-P+6..

    And now that 1 in an hour that’s usually between 18 and 25… but can go past 60… or 90!! šŸŽŠ šŸŽ‰

    For the last 2 reasons, since Both will win 13-17, and one 18-25 plus, this final is where Light side only play needs to be.

    So… when do you pull down your DP and DC’s at 12, or 15, or 17…? That’s up to you. This isn’t an ā€œexact point to pullā€ā€¦ it’s a judgment thing, and multiple answers work and pay according to whatever the short or long rolls for the last 2 players haveā€¦šŸ¤”šŸ˜Ž

    BTW… not a criticism… on the ā€œ10ā€ where you had a white chip and wondered what it was…it was a green chip you meant to put there… the $1 was for the vig.

    Keep up the great strategies, but consider the game starts by greatly favoring dark side play for P1-P6, and from P+7- P+12 transitions to lighter side, and for about 2/12 players goes to light side play from P13 onward. šŸ‘šŸ‘šŸ˜Ž

    With all that in mind… have fun putting together strategies that ā€œflowā€ as the game usually flows!šŸ‘šŸ‘šŸ˜Ž

    Then roll them out. Keep up the great work and thoughts behind that workšŸ‘šŸ‘šŸ˜Ž

  5. I think your feed the outside with pressing the 6 and 8 is where its at.
    I modified it by also making that 6 or 8 a collect after you get those other numbers. Helps recoup your money fast.

  6. As always, love the content.

    I am the type that would have pulled down my outside bets at some predetermined amount. Reset to $30 on 6&8. Build back up from there. That puts more on the rail in front of me more often.

    Maybe press up 3X on an outside number, then if it hits, take win and bet to the rack. Wonder where that would have left the ā€œguyā€ playing the non don’t side.

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