7 Days To Die – Mastermind (E.41 Finale) – Clock Tower Vs. Day 7000 Horde

Craps Tips Video Source:

Genosis’ new channel!
http://YouTube.com/Genosis

Genosis focuses on the INTELLECT build for this series, becoming a mastermind and defeating zombies with traps, turrets, and a baton. With the new additions of the privative baton and drone in Alpha 20, it will be a great start to the new alpha!

Map Seed: MastermindA20
Map Size: 6144
Map Download: https://drive.google.com/file/d/1leqEnv8-eL3CCLkUKBMKGGkHCRBLq7YL/view?usp=sharing
Mods used:
– Khaine’s Lockable Slots – https://minhaskamal.github.io/DownGit/#/home?url=https:%2F%2Fgithub.com%2FKhaineGB%2FKhaineA20ModletsXML%2Ftree%2Fmain%2FKHA20-LockableInvSlots

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7 Days To Die – Mastermind (E.41 Finale) – Clock Tower Vs. Day 7000 Horde

10 thoughts on “7 Days To Die – Mastermind (E.41 Finale) – Clock Tower Vs. Day 7000 Horde

  1. and we've reached the season finale. It's been a great series, it's a shame it's already over, now I'm waiting for the next one where the territory will be all destroyed and the mode will be warrior there will be many funny clips to do 👲👲

  2. Excellent series and a brutal base setup. Looking forward to the next one. And now back to work 🤔

  3. You tend to speak frankly a lot, is it ok if I call ya shirley? What movie am I referencing.

  4. This base is definitly op lol you should try it on a day 21 000 horde to see how it goes

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